
Prism provides an implementation of a collection of design patterns that are helpful in writing well structured, maintainable, and testable XAML applications, including MVVM, dependency injection, commanding, event aggregation, and more. Prism is a fully open source version of the Prism guidance originally produced by Microsoft Patterns & Practices. Maps models and renderers for Xamarin.Forms Supports custom transformations (native platform `ITransformation` implementations) FlipTransformation, RotateTransformation ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation Saves 50% of memory by trying not to use transparency channel when possible. Can retry image downloads (Retr圜ount, RetryDelay) Image loading Fade-In animations support Fluent API which is inspired by Picasso naming Images can be automatically downsampled to specified size (less memory usage) *(If 100 similar requests arrive at same time then one real loading will be performed while 99 others will wait).* Deduplication of similar download/load requests. Multiple image views using the same image source (url, path, resource) will use only one bitmap which is cached in memory (less memory usage)
XAMARIN STUDIO DOWNLOAD WINDOWS
Xamarin.iOS, Xamarin.Android, Xamarin.Forms, Xamarin.Mac and Windows (WinRT, UWP) support


Xamarin Library to load images quickly and easily on Xamarin.Forms.Įnsure you call CachedImageRenderer.Init() on each platform!!! Showing the top 5 NuGet packages that depend on Xamarin.Forms:
